World of Warcraft was released 16 years ago, back in 2004. In 13 of those 16 years, Chris Kaleiki was present as a Game Designer, one of the oldest remaining in Blizzard. Kaleki even has two characters and an item inspired by him. Unfortunately, he explained the reasons that forced him to quit his job for more than a decade. Apparently, for Chris, the direction that the video game and Blizzard, in general, is taking, it is no longer his type. The decisions that have been made to release Shadowlands are seriously affecting the “state of the game”. The now ex-worker of the company published a 15-minute video on his YouTube account where he exposes all the reasons that led him to abandon his life’s work. One of the most important motivations when making the decision was having worked on the development of the WoW Classic reboot, which led him to see the big differences between the original game and what is being done now with Shadowlands. Mainly points his criticism to the changes of approach that the game focusing on the story rather than the gameplay experience. According to him, the importance of the Guilds and their need has been reduced. In other words, they had been reducing the experience of playing the best parts of WoW: the cooperation between players and the way they make their own story. He said that “Warcraft and WoW have always had a story, but lately I think that in the modern game the story is just a more important part of it. The characters and all their dramas suck a lot of air into the game. Whereas I believe that in a virtual world, in an MMO, the players are the story.” If you are enjoying World of Warcraft Classic, remember you can buy Warcraft Classic Gold at the GoldPiles store.
(Contributed by GB; Edited by Hermes_Fang)
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